← Craft Lab
📘 Learn: Design & Problem Solving
Short lessons on how designers think — spotting a need, the six-step design process, invention versus innovation, the seven resources every project uses, brainstorming and choosing, and testing what you build. Read the lesson, learn the words, do the mini activity right on the page, then pass the check.
0 of 6 checks passed
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Unit 1
Problems Worth Solving
Spotting a need, and writing it down so you can actually solve it
⏱ about 18 min5-question check
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Unit 2
The Design Process
Six steps, in order — and why they go around in a circle
⏱ about 20 min5-question check
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Unit 3
Invention or Innovation?
What is brand new, what is improved — and which one you see more of today
⏱ about 18 min5-question check
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Unit 4
Seven Resources of Technology
What every project uses — and what to do when one runs short
⏱ about 18 min5-question check
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Unit 5
Brainstorm, Model, Choose
Lots of ideas, cheap models, and a fair way to pick the best one
⏱ about 22 min5-question check
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Unit 6
Build, Test, Evaluate
Fair tests, the five questions, and why a failed test is good news
⏱ about 20 min5-question check
